That also explains why the search for a season two is fruitless. Based on the same-titled 1983 novel by Walter Tevis, an American novelist and passionate amateur chess enthusiast, The Queen’s Gambit draws inspiration from the insular world of competitive chess, circa the 1950s and 1960s. It started with no prior knowledge of chess and needed only four hours of self-training.Ī version of this story originally appeared on Innovation Hub.That said, the show isn’t entirely imagined. Last year, DeepMind’s AlphaZero AI beat Stockfish, formerly the world’s top-ranked chess engine. That includes the technology industry itself. Any industry that isn’t under pressure from technology is in stagnation.” “The difference today is that machines are going after people with college degrees, political influence and Twitter accounts,” Kasparov says. And despite concerns throughout history, we have always managed to adapt. He says humans have always developed machines. These days, Kasparov isn’t ruffled by computers. Machines are viewed as a looming threat to jobs and the economy. There are concerns that robots will replace humans in the workforce. “You’d rather have an experienced nurse working with an algorithm rather than a top professor who might be tempted to challenge a machine’s assumptions,” Kasparov says.īut not everyone shares Kasparov’s optimistic view of a machine-filled future. Kasparov says this sort of cooperation is possible in everything from diagnostic medicine to manufacturing. Kasparov says this situation is mutually beneficial: The human player has access to the computer’s ability to calculate moves, while the computer benefits from human intuition.Īnd chess isn’t the only avenue for this human-machine partnership. He came up with a concept he calls “advanced chess,” where a human and a computer team up to play against another human and computer. Kasparov has become even more involved in artificial intelligence over the years.
#KASPAROV CHESS GAME PROFESSIONAL#
“If I had to think whether this was a blessing or a curse that I became world champion when machines were really weak, and I ended my professional career when computers were unbeatable, I think it’s more like a blessing,” Kasparov says. In his new book, “ Deep Thinking: Where Machine Intelligence Ends and Human Creativity Begins,” Kasparov discusses the story of that match and its place in the broader narrative of artificial intelligence. But in the 20 years since, the chess legend has warmed to his place in history. Immediately after the match, Kasparov was bitter. it could definitely be a revolutionary moment.” So when a machine faced a human in chess and won this battle. “And the game of chess has always been seen as the nexus for human intelligence. “From the beginning of the computer era, it was a belief that chess could serve as the ultimate test for machine intelligence,” Kasparov says. So when Kasparov, one of the greatest chess players of all time, lost to a computer in front of a global audience, people began to wonder whether it was just a matter of time before machines surpassed humans in other aspects of life.
He had been beating chess-playing computers since the ‘80s (he’ll remind you that he defeated an earlier version of Deep Blue in 1996) and was considered nearly unbeatable. He was the Michael Jordan of chess at the time. But going into the match, Kasparov was confident. His opponent was the IBM supercomputer Deep Blue, a machine that was capable of imagining an average of 200,000,000 positions per second. He raises his arms, astounded that he was beaten by a machine. Finally, Kasparov makes his move, stands up and races away from the board. He’s fidgeting in between turns and shaking his head in disbelief as he waits for his opponent to put the final touches on an inevitable victory. It’s 1997, and Garry Kasparov is hunched over a chessboard, visibly frustrated.